In the most cases, he's helping you in the realization of the mission. He is often fully responsible for completion some of the tasks. Every mission is being accomplished in the cooperation with other commander.
Hospital is specially recommended if you are using infantry. Intercepting them allows for drawing additional earnings. Use yours engineers to capture special buildings such as hospitals (they guarantee automatic curing infantry, anywhere it is), dry docks (automatic repair of the ships) or observation towers (they revealing the nearby environment).Interception of these institutions will also be credited to your treasury for big amount In the Russian campaign, you can also find banks and stock exchange buildings.
Just send a engineer to the shaft to enjoy the additional proceeds. Another way of funding the war is to capture sources of crude oil.There however ore is being exchanged for money to get new units, create buildings, do repairs, etc. When you will build Refinery near by, the special vehicle will be deliver ore from the station do refinery. You can find it in the special stations scattered on the map. There is only one raw material in the game, you should worry about.Check the Advices about fraction, to learn about how each armies deal with creating small bases. The way of creating the operations room depends from fraction you are currently playing. Both a CY, and a special operations room can be an ovule of such small bases. exploiting additional sources of ore or the production of the concrete kind of individuals. There is possibility to raise smaller bases, dealing with e.g.Mainly additional buildings are being built in the vicinity of the main factory, but from this rule there are few exceptions, connected with the fraction you are playing with Thanks to it you can build other objects such as power stations, shipyards, barracks, etc. It can be created from Mobile Construction Vehicle (MCV). The most important building in the base is Construction Yard (CY).I got through all the missions on the medium level of difficulty.Įnjoy this guide and have a lot of successes in the battle, playing as Allies, Soviets and Empire of the Rising Sun. This guide is based on the 1.00 version of the game. These points are explained under maps, in the legend.
They concern points marked to the map of the given mission. In content of the article you will find reference materials, etc. If neither the text, nor graphics deliver the desired information to you, ask your questions in the system of commentaries on this text. I hope that you will enjoy this form of the article and will facilitate understanding crucial for the games cause. Every task was provided with big pictures from the game (over 250) and with maps (about 30), and the walkthrough alone in itself is divided into small fragments, from which everyone is describing executing one concrete purpose. Apart from general advices, in this guide you will find particularly leads concerning individual fractions. The guide contains descriptions of all missions forming the single player campaign. I am glad that I can give the Command & Conquer: Red Alert 3 guide into your hands, game prepared by the Electronic Arts Los Angeles studio.